Tree Model

Rendered using Blender Cycles render engine. The grass and environment have been made in Blender 3D, the tree in SpeedTree 7. The grass is made using a particle system, with varying height based on a generated noise texture.

Tree Model

3D Modeling, Rendering

Blender 3D, SpeedTree 7

River van der Meulen

Modeling
Texturing
Rendering

Personal project