This time & temperature system for Unreal Engine 4 is easy to implement in any project. It can easily be configured to have longer or shorter days, by entering how many real-life minutes should go into an ingame day/night cycle. You can also choose a starting time, in days, hours, and minutes, which determmines the time when the game starts. The system also has a temperature curve throughout the day, making it colder during nights, and warmer during days. The system keeps track of the time and temperature, which can be requested by other parts of the game in either celcius or fahrenheit, and either a 12-hour (AM/PM) clock or a 24-hour clock. This can be used to display the time/temperature in the players UI, or to use it for ingame clocks or other game systems that may require it.

UE4 Time & Temperature

Unreal Engine 4

UE4 Blueprint

River van der Meulen

Personal project